Sword Coast Allows a DM to Run the Adventure

Pre-order Now at www.swordcoast.com Your Story. Your Adventure. Your Legend. Set in the lush and vibrant universe of the Forgotten Realms Sword Coast Legends offers an all-new way to enjoy the time-tested magic of playing Dungeons & Dragons as a shared storytelling experience.

Enworld's Morrus unearthed this lovely:

Developer Dan Tudge mentions the setting. “You can certainly expect to visit iconic locations along the Sword Coast and you may even run into a few familiar faces along the way.” He also goes on to talk about how the game actually works: “Dungeon Master Mode is going to allow players to quickly jump in and play as a real-time DM in a way that has never really been fully realized in a video game. DMs are able to adjust encounters, place, promote, manage and even control monsters, set traps, reward and punish party members – all in real time”

Not only that, but a Campaign Mode allows for much larger storylines, and a Single Player mode allows one player to lead a groups of adventurers recruited within the game.

Which, if you're a fan of pen-and-paper RPGs, as well as computer MMOs, is as awesome of news as you can get. The only fly in the ointment is this:

it’s not clear what worldbuilding tools or custom content can be included.

Nevertheless, with Dan Tudge at the helm, and him standing on the time-honoured tradition of making your mates suffer through your stratagems, I'm hopeful. 

Here's Ultima 7 running natively on iOS

Every day, the world's best computer RPG gets closer and closer to release on iOS. Currently, in order to run Ultima VII, you need to jump through a few hoops, but as Ultima Codex showed, it is possible.

Happily, a jailbreak is not required. To install Exult, you’ll need to grab the code from GitHub, open it in Xcode (specifically: open the project file — Exult.xcodeproj — in the iOS subfolder of the code), and build it for your device. Sadly, Xcode is only available for OS X, so if you don’t have an Apple computer at home (or OS X running in a VM, I suppose), you’re more or less out of luck for now.

Further instructions can be found at Exult's Discussion Forum.

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Steve Wozniak gets eFit for custom earphones

This is the Woz getting fit for custom earphones at CES 2015. You can read all about it at part two of Head-fi's CES 2015 Highlights

The coolest part of the story (and probably why the Woz even showed up to the booth in the first place) is the 3D scanning technology United Science utilise in taking impressions of an ear. That technology is called eFit. It appears to be both safer, and more reliable, than traditional silicon impressions.

Jude explains:

What's the big deal you ask? To start, the eFit process is easier to learn than the traditional silicone process. Also, the eFit system seems to be safer than silicone impressions. Though it has only happened to me once in many silicone impression sessions, one never forgets when the silicone goes too far--the pain can be excruciating (and my ear was sore for more than a day after my eardrum met the silicone). With the eFit system, there are some key safety measures in place. First, the inside camera also serves as a video otoscope, so the operator can see if she's approaching something (like your eardrum). There's also a depth gauge, marked for safety. Finally, the shape of the scanner's body is specifically designed to keep it from going too deep.

Thanks again, Mr. Pith, for pointing this out.

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