Interpreting Data Reveals Biases

Before you go gung-ho about a certain brand gaining market share, or losing it, think about this:

Individual data slices aren’t as revealing as multiple slices. For example, using BCN’s yearly numbers (Disclaimer: BCN changed the way they counted in 2014, going to a straight brand share instead of top 20 products determining share), we can see that Panasonic slid from nearly a 40% market share in Japan in 2010 to about 13% in 2014. That’s significant. Especially when you realize that such sales themselves peaked in the middle of that timeframe. Sony started strong in mirrorless in Japan, lost steam, then regained it. Nikon started modestly and has lost momentum. Canon started even more modestly and gained a bit of momentum.

Fuji VS. Fuji: WiFi is the X100T's key feature

After writing the influential -- and evidently WIP -- X100S VS. X100T review, Fuji VS. Fuji have come to the conclusion that the X100T's key feature is WiFi.

I can’t say I don’t enjoy the other features and improvements made to the X100 line, but for $300-400 or so, I could live without ⅓ stop aperture adjustments, extra exposure compensation, the picture review button being in the wrong place, you get the idea.

It's a short, but sweet read. 

Source: I’d stick with the X100S if...

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United Science's eFit 14-megapixel ear-scanning headphone camera

What you see isn't a headphone. It's a 3D ear scanner comprising three fourteen megapixel cameras which flash away at your oracular nether regions at 20 frames per second. It's canvas? 3D impressions of your ears, which are sent to earphone, earplug, or hearing aid companies.

Headfi's got more:

Let's start with that headphone-looking device. Those dots on it are called tracking fiducials. Among many other things, the handheld scanner contains three 14-megapixel cameras, running at around 20 frames per second. As Karol describes it, "The two outside cameras look at the dots on the headset the customer is wearing. The position of the three-camera system is calculated, relative to the headset the customer is wearing. The third, middle camera is used to reconstruct each slice, either ring or line. As the three-camera system is moved, we reconstruct the whole ear, by assembling the slices.

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